Stylised Writing
- Purpose is to inform
- Formal Writing Style
- Images and citations to back up points.
- Clearly laid out headings
- Argues both sides of the point (With a biased opinion)
Interpretation
- Game play and mechanics are a focal point of game not so much the narrative
- Game designers and the players view a game from a different standpoint, of mechanics, dynamics and Aesthetics.
- Designers should view a game from Mechanics, dynamics then aesthetics. Whereas players view it the other way around.
- Individuality and originality of mechanics and dynamics creates meaningful play
- Narrative can get in the way and form a game to become a less pure game experience
- Core parts of a game is the game play and dynamics, the looks sound and story are part of the shell of the game.
Dynamics: Works on the mechanics and aesthetics and brings forth choice for players in play style.
Aesthetics: Are the visual and audio representation for the player, how the game looks the story, and how the game sounds.
Personally i disagree with alot of the report as personally i cannot conncect with a game if the story is not there. However i also understand that if the story is not approched correctly for the player, it will ruin the game with tedious cutscenes and no player interaction what so ever.
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