Friday, October 18, 2013

Beyond Game Genre

I have now looked at the article of beyond game genre. Personally i dislike the concept. As a report it has a little too much complexity of dialogue to put across a clear point however it dose show both sides of the argument.

Stylised Writing

  • Purpose is to inform
  • Formal Writing Style
  • Images and citations to back up points.
  • Clearly laid out headings
  • Argues both sides of the point (With a biased opinion)

Interpretation
  • Game play and mechanics are a focal point of game not so much the narrative
  • Game designers and the players view a game from a different standpoint, of mechanics, dynamics and Aesthetics.
  • Designers should view a game from Mechanics, dynamics then aesthetics. Whereas players view it the other way around.
  • Individuality and originality of mechanics and dynamics creates meaningful play 
Notes
  • Narrative can get in the way and form a game to become a less pure game experience
  • Core parts of a game is the game play and dynamics, the looks sound and story are part of the shell of the game.
Mechanics: Describes the game play style within the game, focusing on controls and play style
Dynamics: Works on the mechanics and aesthetics and brings forth choice for players in play style.
Aesthetics: Are the visual and audio representation for the player, how the game looks the story, and how the game sounds.

Personally i disagree with alot of the report as personally i cannot conncect with a game if the story is not there. However i also understand that if the story is not approched correctly for the player, it will ruin the game with tedious cutscenes and no player interaction what so ever.

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